Adding entitys
From Q2Wiki
Admin Helpsite
@help
Spawn
@spawn
or
addent classname info_player_deathmatch addent create
Weapon
@gun or @gunrem
or for an additional gun
@secondgun
or
addent classname weapon_railgun addent create
Teleporter
Source
@teledsrc tele1
or
addent classname misc_teleporter addent target tele1 addent create
Destination
@teledst tele1
or
addent classname misc_teleporter_dest addent targetname tele1 addent create
Box
Small Box
addbox 1 (skinbox 1/2/3/4) addent create
Medium Box
addbox 2 (skinbox 1/2/3/4) addent create
Large Box
addbox 3 (skinbox 1/2/3/4) addent create
Remove an ent Object added from a Admin
listent rement <id>
Remove all doors, objects, teleporter ...
remall func_doors remall apply
remall func_object remall apply
remall misc_teleporter remall apply
(All BSP entitys will work)
Remove time(s)
Single time
acmd remtime <place>
All times
acmd remtimes
Message
addent classname trigger_multiple addent message "HELLO WORLD" addent wait 1 addent create
