Adding entitys: Difference between revisions

From Q2Wiki
No edit summary
Redirected page to Commands
 
Line 1: Line 1:
==Admin Helpsite==
#REDIRECT[[Commands]]
  @help
 
 
 
==Spawn==
  @spawn
or
  addent classname info_player_deathmatch
  addent create
 
 
 
==Weapon==
  @gun or @gunrem
or for an additional gun
  @secondgun
or
  addent classname weapon_railgun
  addent create
 
 
 
==Teleporter==
Source
  @teledsrc tele1
or
  addent classname misc_teleporter
  addent target tele1
  addent create
 
 
Destination
  @teledst tele1
or
  addent classname misc_teleporter_dest
  addent targetname tele1
  addent create
 
 
 
==Box==
Small Box
  addbox 1
  (skinbox 1/2/3/4)
  addent create
 
 
Medium Box
  addbox 2
  (skinbox 1/2/3/4)
  addent create
 
 
Large Box
  addbox 3
  (skinbox 1/2/3/4)
  addent create
 
 
 
==Remove an ent Object added from a Admin==
  listent
  rement <id>
 
 
 
==Remove all doors, objects, teleporter ...==
  remall func_doors
  remall apply
 
  remall func_object
  remall apply
 
  remall misc_teleporter
  remall apply
 
(All BSP entitys will work)
 
==Remove time(s)==
Single time
  acmd remtime <place>
 
All times
  acmd remtimes
 
 
==Message==
  addent classname trigger_multiple
  addent message "HELLO WORLD"
  addent wait 1
  addent create

Latest revision as of 09:17, 6 May 2016

Redirect to: